It wasn’t enough to really mess things up but it was noticeable and made some fights slightly harder than they should have been. On PC, it can run at 144Hz easily (and there’s a 120Hz mode on Xbox Series X), and the most severe technical issue I’ve seen has been some server desync and stutters every so often. The lighting, settings, and overall look of Infinite bring the futuristic world of Halo to modern-day glory. The environments within each map are so detailed and pretty that I’m now looking forward to the campaign even more. In other words, it is for all intents and purposes fully launched. While Halo Infinite's multiplayer is technically still in beta until the single-player campaign comes out on December 8, developer 343 Industries has declared that we’re officially in Season 1, and Infinite comes complete with purchasable cosmetics and a battlepass. Riding high on that thrill, Halo Infinite’s multiplayer has dash-slid into the first-person shooter scene and meleed the competition off the map. And what a launch it’s been! With its tight 4v4 matches and more chaotic 12v12 Big Team Battle on expertly designed maps, Infinite revives and reinvigorates the glorious sci-fi action that once made Halo king among multiplayer FPS games. ![]() First impressions are key, and since six years have passed since Halo 5: Guardians, for a lot of people (like myself) Halo Infinite will be the first Halo multiplayer experience they’ve played at launch – especially since Infinite’s multiplayer is free to play and accessible to everyone with an Xbox or PC.
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